CypherCrescent
Module 1•Unit 2 of 6•12 min

Invention, Creativity & Innovation

Three words are used almost interchangeably in everyday speech - creativity, invention, and innovation - yet they are distinct, and confusing them leads businesses badly astray. They form a natural progression: creativity produces ideas, invention turns an idea into something that works, and innovation turns that into value the world actually adopts.

Creativity

Generating novel ideas

Invention

Making an idea work

Innovation

Value that gets adopted

Idea → working thing → adopted value. Each stage is necessary; none alone is sufficient.

Term What it is The test
CreativityThe generation of novel, useful ideasIs it a new idea?
InventionA novel idea reduced to practice - it worksDoes it function?
InnovationAn invention that creates value and is adoptedIs it used, and does it create value?

The famous distinction

A widely quoted way to put it: invention is the conversion of money into ideas; innovation is the conversion of ideas into money. An inventor can create something remarkable that never reaches the market. An innovator takes something (invented by them or others) and successfully delivers its value to the world. This is why so many pioneering inventors watched others profit from their breakthroughs - they invented, but someone else innovated.

Businesses that chase invention (novelty and patents) while neglecting innovation (value and adoption) accumulate clever things nobody uses. The innovation professional's job is to shepherd ideas all the way through to adopted value - not to stop at the clever-idea or working-prototype stage.
Discuss

Can you name a case where your organisation (or a competitor) invented something clever that never became a real innovation? What was missing - value, or adoption?

Try this at work this week
Take one promising idea floating around your team and locate it on the progression: is it still creativity (an idea), invention (it works but isn't adopted), or a real innovation? Naming the stage tells you what it needs next.

Sources

  1. Global Innovation Institute (GInI), Foundations of Innovation body of knowledge.
  2. Amabile, T., "How to Kill Creativity", Harvard Business Review, 1998.
  3. Schumpeter, J., The Theory of Economic Development, 1934.