CypherCrescent
Module 10•Unit 5 of 6•12 min

Choosing the Right Method

Having a toolkit is not enough - the skilled innovator matches the method to the problem. The wrong method wastes time and produces weak results; the right one unlocks the problem. Here is a practical guide to method selection.

If the problem is...Use...
Finding unmet needs (ongoing, near-term)Needfinding
Unmet / unarticulated future needs (H2-H3)DDI
Underserved outcomes to measureODI
Designing a system people interact withDesign Thinking / HCD
A hard technical contradictionTRIZ / ARIZ
Stuck on how the problem is framedQuestion Storming / Lateral Thinking
Needing many options fastBrainstorming (then converge)
Methods vs. routine NPD - a crucial caveat
Design Thinking and TRIZ are powerful but time-intensive. They must be applied a priori - before a scheduled New Product Development project - not inside it, where fixed ship dates leave no room. What should permeate every NPD effort is the way of thinking behind these methods (deep user empathy, contradiction-resolving creativity), not the full multi-week method itself.

Match the method

Read each scenario and pick the best-fit method. Then reveal the reasoning.

Customers keep buying your product but complain the setup experience is frustrating and confusing.

Your engineers are stuck: making the battery last longer makes the device too heavy to be practical.

You want a steady stream of near-term opportunities around unmet customer needs for your H1 pipeline.

The team has been circling the same tired ideas for weeks and cannot see the problem freshly.

Discuss

Look at a current initiative. Which method does it actually call for - and which method is your team defaulting to instead? What would change if you switched?

Try this at work this week
Print the method-selection table and pin it up. Next time your team says "let's brainstorm", pause and ask which method the problem actually deserves.

Sources

  1. Global Innovation Institute (GInI), Foundations of Innovation - methods and their fit.
  2. Brown, T., Change by Design, 2009; Altshuller, G., The Innovation Algorithm, 1999.
  3. Ulwick, A., Jobs to Be Done, 2016.